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Fixed Horsemann's Hack unusual effect not being visible in bright areas and optimized the particle count.Fixed Sinthetic contract objective counting pumpkin bomb kills instead of killing the Toastmaster.Fixed a client crash related to the Ghoulpit contract.Fixed a minor clipping issue on the ammo pickup by the arches.Giants should more reliably be killed when they drop or capture a flag.Updated the Create Server menu to show workshop maps.Updated 'maps *' console command to show workshop maps.Added OnDeath output to tf_zombie entity.Added a spawnflag to point_hurt to bypass Übercharge.Added SetPlaybackRate and SetCycle inputs to all entities with a model.Mappers: This replaces the previous 'addoutput modelindex' method that was used for overriding an entity's model.Added a SetModel input to all entities with a model.Added support for custom sounds, soundscripts, soundscapes, navmeshes and particles in workshop maps.Fixed spectators not being able to be kicked in Mann vs.Fixed trigger_add_or_remove_tf_player_attributes not updating player speed correctly.Fixed trigger_add_or_remove_tf_player_attributes not interacting well with the status of other attributes.Fixed a server crash related to multiple heavies spam firing their weapons.Fixed some minor clipping/collision issues.Expanded area around coffins that won't allow teleporters.Fixed a few areas you could get stuck in.Slightly tweaked pumpkin bomb and coffin placement.Added small healthpack to upper drop down area next to last.Updated portal particles to stand out more in overworld (Thanks FissionMetroid!).Reduced damage dealt over time in underworld.Added significant health and ammo packs to underworld.Delayed final capture VO so they're more audible.Updated the HHH to use the new "SetModel" input.Fixed floating candles when the graves were destroyed.Fixed the VO in the underworld playing multiple times.Replaced barn balcony windows with widened doorways to streamline movement.Changed the roofing near the finale, preventing players from walking from one barn balcony to the other.Replaced a few skeleton spawns and reduced amount of skeletons that spawn on each cap.Added a few more Mann brothers voice lines and fixed the map description.Added an extra resupply locker in BLU's first spawn.Fixed skeletons/ghosts being able to spawn again if the cart backs up over a checkpoint.Fixed a problem on ctf_crasher related to infinite giants.Fixed tournament medals moving around while using the Taunt: Deep Fried Desire.Fixed the Safety Stripes hiding the Soldier's hat.Fixed the match status HUD not being hidden during freezecam screenshots.Fixed missing nomip/nolod for Sniper's zombie image in the main menu.The update will be applied automatically when you restart Team Fortress 2. Team Fortress 2 Update Released OctoTF2 TeamĪn update to Team Fortress 2 has been released.
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